![]() Sliding the Size to the right also helps if you can afford it. As you get more comfortable with the map system feel free to tinker with the sliders but when you first start your best bet is to slide the difficulty slider to the right as running a map with 165% difficulty is rough. You’ll be able to start doing side maps at zone 6. From this point on you’ll have to do side maps to acquire new tiers of equipment. While playing the game you slowly unlock equipment through the first few zones in the main map, after you’ve found Greatsword and Breastplate you’ve found all the equipment you’re going to find. This upgrade is the key reason you don’t need a ton of scientists early in the game. When you click on say Research and it changes to Researching that’s you at work. It makes “you” work faster, not your trimps but you. so you won’t most likely need to create extras. If you’re not at a point where you can create Gateways fragments aren’t very important other than being able to create maps for equipment q.v. Once you get to the mid to late game gems become far more important as the housing you’ll get at zone 50 requires nothing but gems.įragments are used to create side maps after zone 6 as well as purchasing high end housing called a Gateway. You’ll first need gems for housing when you acquire the Mansion building. ![]() Gems are used to purchase higher tier weapon upgrades and Housing. The gain from researching is significant after you get a few points into Efficiency and will be the primary way to get science throughout the entirety of the game. The gain from say Mining is trivial in comparison to how much your Trimps will get you. My best advice is put somewhere between 1 and 5 Trimps into science and research any time you’re not doing something more important. After a while I realised I could just research and it gave me FAR better output than even 100 scientists could. Things may have changed but when I was going through the early stages of the game I bumped my science up to 10 because I didn’t know any better. As you progress into mid and late game runs this ratio will change, my current ratio is closer to 3:2:5. You’re going to need all of the resources, you may not need that metal right this second but you will… I suggest somewhere between a 1:1:1 ratio and 3:3:2 ratio. I did a lot of experimenting when the game was new I would switch my workers around for what I needed at the moment, I tried different ratios of workers in each resource and eventually I realized that all that math and such really didn’t do a whole lot. 10 How do I get and what should I spend bones on?Ĭaution - this section may be out of date.Įarly in the game you’ll want to focus on your 3 main resources: Food, Wood, Metal.9 What is and how should I spend my initial Helium?.7 How high should I level my equipment? (When should I prestige it?).If you use Perky to assign your Perks, you should use the “Other c²” Preset. In Battle Spec you use AutoGold Battle or AutoGold Voidtle. Battle Spec – The specialisation designed for progressing as far as possible, used for clearing Spires for the first time, farming DE and improving Liquification and Challenge² bonus.At Fluffy Evolution 8, after reaching 50-100Sx total Helium, to reach E8L10 (Evo 8 Level 10) and unlock Universe 2.At E7L10 you gain an immensely powerful Helium farming ability that will let you start farming Helium again. At Fluffy Evolution 7, after reaching about 2-5Sx total Helium, to reach E7L10 (Evo 7 Level 10).This specialisation is most frequently used: If you use Perky to assign your Perks, your ideal weights for Helium/Attack/Health/Fluffy are 1/50/1/500. In Fluffy Spec, you use AutoGold Voidtle to maximize attack power without compromising Nullifium gains. Fluffy Spec – The specialisation designed for farming Fluffy Experience.If you use Perky to assign your Perks, your ideal weights for Helium/Attack/Health/Fluffy are 500/50/1/500. In Helium Spec, you use AutoGold Helium (until Zone 350) and AutoGold Voidlium (after Zone 350) to maximize Helium. Helium Spec / Hybrid – The default multipurpose specialisation, designed mainly for farming Helium.This is because Poison is a huge buff to damage, and if you don’t climb for prestige upgrades in later zones, you may find yourself immediately out of damage when you step into Wind Nature Empowerment. Climbing Bionic Wonderland – When pushing, it is a good idea to complete Bionic Wonderlands on Poison Nature Empowerment much higher than your current zone, to acquire gear from future zones.Push runs are used to farm Dark Essence and increase Highest Zone Reached for Liquification. Push run – A long run where you try to progress as far as you can.Used for farming Helium and Fluffy Exp outside of Dailies. These runs dont usually take more than 2 hours.
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